identified/labeled camera functions
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@@ -103,7 +103,7 @@ f32 D_8038FDE0[3];
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/* .code */
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void func_80389700(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
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func_80324E88(0.5f);
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timed_exitStaticCamera(0.5f);
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func_80324E38(0.5f, 0);
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}
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@@ -144,8 +144,8 @@ void func_803897B8(Actor *this, s32 next_state) {
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func_80335924(this->unk148, local->unk0->unkE, 0.2f, 8.0f);
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func_80335A8C(this->unk148, 2);
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func_80324E38(0.5f, 3);
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timed_setCameraToNode(0.5f, local->unk0->unk24);
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func_80324E88(16.5f);
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timed_setStaticCameraToNode(0.5f, local->unk0->unk24);
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timed_exitStaticCamera(16.5f);
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func_80324E38(16.5f, 0);
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local->unk8 = local->unk0->unk10;
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}
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@@ -261,7 +261,7 @@ void CCW_func_80389BFC(Actor *this) {
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){
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this->unk138_24 = TRUE;
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func_80324E38(0.0f, 3);
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timed_setCameraToNode(0.0f, local->unk0->unk24);
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timed_setStaticCameraToNode(0.0f, local->unk0->unk24);
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func_80324DBC(0.0f, local->unk0->unk28, 6, NULL, this->marker, func_80389700, NULL);
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}
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local->unkC[0] = (s32) sp4C[0];
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