identified/labeled camera functions
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@@ -55,7 +55,7 @@ void CCW_func_8038868C(Actor *this, s32 next_state) {
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func_80335924(local->unk4, ASSET_100_ANIM_GOBI_SPIT, 0.0f, 3.0f);
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func_80335A8C(local->unk4, 2);
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func_80324E38(0.0f, 3);
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timed_setCameraToNode(0.0f, (map_get() == MAP_44_CCW_SUMMER) ? 1 : 2);
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timed_setStaticCameraToNode(0.0f, (map_get() == MAP_44_CCW_SUMMER) ? 1 : 2);
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timed_playSfx(0.05f, SFX_84_GOBI_CRYING, 1.1f, 32000);
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timed_playSfx(0.8f, SFX_4B_GULPING, 0.8f, 28000);
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timed_playSfx(1.4f, SFX_4B_GULPING, 0.8f, 28000);
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@@ -68,7 +68,7 @@ void CCW_func_8038868C(Actor *this, s32 next_state) {
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if (next_state == 4) {
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func_80335924(this->unk148, ASSET_176_ANIM_GOBI_YAWN, 0.5f, 4.0f);
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func_80335A8C(this->unk148, 2);
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func_80324E88(0.0f);
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timed_exitStaticCamera(0.0f);
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func_80324E38(0.0f, 0);
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}
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if (next_state == 5) {
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@@ -76,14 +76,14 @@ void CCW_func_8038868C(Actor *this, s32 next_state) {
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func_80311480((s32) local->unk0->unk6, 4, NULL, NULL, NULL, NULL);
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}
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func_80335924(this->unk148, ASSET_FD_ANIM_GOBI2_GETTING_UP, 0.23f, 0.5f);
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timed_setCameraToNode(0.0f, 3);
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timed_setStaticCameraToNode(0.0f, 3);
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}
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if (next_state == 6) {
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func_80335924(this->unk148, ASSET_F8_ANIM_GOBI_RUNNING, 0.1f, 0.71f);
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func_80335A8C(this->unk148, 1);
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}
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if (next_state == 7) {
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func_80324E88(0.0f);
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timed_exitStaticCamera(0.0f);
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func_80324E38(0.0f, 0);
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marker_despawn(this->marker);
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}
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