identified/labeled camera functions
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@@ -68,9 +68,9 @@ void func_803865F4(Actor *this, s32 next_state) {
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func_8025AABC(COMUSIC_4B_CCW_ZUBBA_FIGHT);
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func_8025A6EC(COMUSIC_2D_PUZZLE_SOLVED_FANFARE, 28000);
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func_80324E38(0.0f, 3);
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timed_setCameraToNode(2.0f, 4);
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timed_setStaticCameraToNode(2.0f, 4);
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timedFunc_set_1(2.0f, (GenMethod_1)CCW_func_80386550, (s32) this->marker);
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func_80324E88(4.0f);
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timed_exitStaticCamera(4.0f);
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func_80324E38(4.0f, 0);
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}
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}
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@@ -162,7 +162,7 @@ void func_8038687C(Actor *this) {
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if (local->unk0 != NULL) {
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other = marker_getActor(local->unk0);
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func_8024C5CC(sp78);
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viewport_getPosition(sp78);
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sp6C[0] = this->position[0] - sp78[0];
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sp6C[1] = this->position[1] - sp78[1];
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sp6C[2] = this->position[2] - sp78[2];
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