identified/labeled camera functions

This commit is contained in:
Banjo Kazooie
2023-03-10 21:52:35 -06:00
parent 13728811aa
commit 7f3dd5aa12
164 changed files with 1583 additions and 1522 deletions

View File

@@ -4,7 +4,7 @@
#include "prop.h"
void func_80324E88(f32);
void timed_exitStaticCamera(f32);
void timedFunc_set_2(f32, void(*)(s32, s32), s32, s32);
@@ -72,7 +72,7 @@ s32 func_8038F570(s16 *arg0){
}
void func_8038F5E4(ActorMarker *marker, enum asset_e text_id, s32 arg2){
func_80324E88(0.0f);
timed_exitStaticCamera(0.0f);
}
void func_8038F610(Actor *this) {
@@ -195,7 +195,7 @@ void func_8038F6A4(Actor *this)
case 3:
if (actor_animationIsAt(this, 0.1f) != 0)
{
timed_setCameraToNode(0.0f, 0xD);
timed_setStaticCameraToNode(0.0f, 0xD);
}
if (actor_animationIsAt(this, 0.55f) != 0)
{