labeled "freelist" structure fla.c, labeled model animated textures and games animated texture cache
This commit is contained in:
@@ -102,6 +102,7 @@ levelSpecificFlags_validateCRC1 = 0x8032204C;
|
||||
marker_despawn = 0x803282F4;
|
||||
actor_copy = 0x80329C40;
|
||||
actors_appendToSavestate = 0x80329CBC;
|
||||
model_getVtxList = 0x8033A148;
|
||||
strIToA = 0x8033D884;
|
||||
strlen = 0x8033DA80;
|
||||
time_getDelta = 0x8033DD9C;
|
||||
|
Reference in New Issue
Block a user