labeled "freelist" structure fla.c, labeled model animated textures and games animated texture cache

This commit is contained in:
Banjo Kazooie
2023-03-12 16:01:21 -05:00
parent 7f3dd5aa12
commit 7dd7a0b60c
32 changed files with 563 additions and 545 deletions

View File

@@ -180,7 +180,7 @@ void func_80334910(void) {
func_8024F7C4(func_803226E8(D_803835D0.map_4));
}
func_80244B3C();
func_80349C8C();
AnimTextureListCache_free();
func_80322FDC();
func_8033BD6C();
func_80255198();//heap_flush_free_queue
@@ -203,7 +203,7 @@ void func_80334B20(enum map_e arg0, s32 arg1, s32 arg2) {
func_8024F764(func_803226E8(D_803835D0.map_4));
}
func_80320B84();
func_80349CB0();
AnimTextureListCache_init();
func_8034C97C();
func_8030A078();
func_8031B718();
@@ -343,7 +343,7 @@ s32 func_80334ECC(void) {
if (mapSpecificFlags_validateCRC1() == 0) {
func_8028FCBC();
}
func_80349D60();
AnimTextureListCache_update();
func_80350CA4();
func_8031B65C();
func_80310D2C();