labeled "freelist" structure fla.c, labeled model animated textures and games animated texture cache

This commit is contained in:
Banjo Kazooie
2023-03-12 16:01:21 -05:00
parent 7f3dd5aa12
commit 7dd7a0b60c
32 changed files with 563 additions and 545 deletions

View File

@@ -4,7 +4,7 @@
extern void func_80252CC4(f32[3], f32[3], f32, f32[3]);
extern f32 func_802EC920(BKVertexList *arg0);
extern f32 vtxList_getGlobalNorm(BKVertexList *arg0);
extern void func_803334B0(f32 position[3], f32 rotation[3], f32 scale, f32[3], f32);
void func_80333918(void);
@@ -232,7 +232,7 @@ void func_80333D48(BKVertexList *arg0, f32 position[3], f32 rotation[3], f32 sca
Struct_core2_AC520_0 *struct_ptr;
f32 temp_f0;
func_803334B0(position, rotation, scale, arg4, func_802EC920(arg0));
func_803334B0(position, rotation, scale, arg4, vtxList_getGlobalNorm(arg0));
if (D_80383570.unk44 == (&D_80383570.unk4[0])) {
vtxList_recolor(arg0, &D_8036F970);
return;