labeled "freelist" structure fla.c, labeled model animated textures and games animated texture cache

This commit is contained in:
Banjo Kazooie
2023-03-12 16:01:21 -05:00
parent 7f3dd5aa12
commit 7dd7a0b60c
32 changed files with 563 additions and 545 deletions

View File

@@ -462,7 +462,7 @@ void chBottlesBonus_update(Actor *this) {
D_8037DEA8 = assetcache_get(0x471);
}
if (D_8037DEAC == NULL) {
D_8037DEAC = func_8033F5F8(func_8033A0B0(chBottleBonusBookselfModelBin), func_8033A148(chBottleBonusBookselfModelBin));
D_8037DEAC = func_8033F5F8(func_8033A0B0(chBottleBonusBookselfModelBin), model_getVtxList(chBottleBonusBookselfModelBin));
func_8034CF74(local, 0, D_8037DEAC, 0xF0);
}
func_8028746C(this->animctrl, chBottlesBonus_func_802DD8AC);