Document sfxsource
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@@ -263,7 +263,7 @@ void func_802C6240(Actor *this){
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if (0.0f == this->actor_specific_1_f) {
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animctrl_setPlaybackType(this->animctrl, ANIMCTRL_LOOP);
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subaddie_set_state_with_direction(this, 1, 0.65f, 1);
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func_8030DA44(this->unk44_31);
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sfxsource_freeSfxsourceByIndex(this->unk44_31);
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this->unk44_31 = 0;
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sfxsource_playHighPriority(SFX_19_BANJO_LANDING_08);
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}
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