Brentilda flags.
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@@ -34,7 +34,7 @@ void lair_func_8038BA88(ActorMarker *marker, enum asset_e text_id, s32 arg2){
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this = marker_getActor(marker);
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item_set(ITEM_14_HEALTH, item_getCount(ITEM_15_HEALTH_TOTAL));
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fileProgressFlag_set(this->unkF4_8 - 1 + FILEPROG_E9_TALKED_TO_BRENTILDA_1, TRUE);
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fileProgressFlag_set(this->unkF4_8 - 1 + FILEPROG_E9_HEALED_BY_BRENTILDA_1, TRUE);
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}
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void func_8038BADC(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
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@@ -42,7 +42,7 @@ void func_8038BADC(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
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this = marker_getActor(marker);
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if (text_id == ((ActorLocal_lair_5640 *)&this->local)->unk0 + 2) {
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if (!fileProgressFlag_get(this->unkF4_8 - 1 + FILEPROG_E9_TALKED_TO_BRENTILDA_1)) {
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if (!fileProgressFlag_get(this->unkF4_8 - 1 + FILEPROG_E9_HEALED_BY_BRENTILDA_1)) {
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if (item_getCount(ITEM_14_HEALTH) < item_getCount(ITEM_15_HEALTH_TOTAL)) {
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func_80311480(0x10A2, 0xF, this->position, this->marker, func_8038BADC, lair_func_8038BA88);
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return;
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