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@@ -202,7 +202,7 @@ void __chicecube_spawnHalfCubes(ActorMarker *marker){
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sp54[1] += 100.0f;
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for(i = 0; i < 2; i++){//L8035A7FC
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bundle_setYaw((i & 1)? actor->yaw : actor->yaw + 180.0f);
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other = bundle_spawn_f32(0x21, sp54);
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other = bundle_spawn_f32(BUNDLE_21__ICECUBE_B, sp54);
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other->unkF4_8 = 1; //don't spawn more
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other->scale = randf2(0.5f, 0.6f)*actor->scale;
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actor->yaw = randi2(0, 359);
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