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@@ -200,11 +200,13 @@ void func_80387C28(Actor * this){
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sp30[1] += 50.0f;
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func_80387910(partEmitMgr_newEmitter(8), sp30, 8);
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}//L80387D18
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if(this->unk38_31){
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if (this->unk38_31) {
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this->position_y += 100.0f;
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func_802CA1CC(HONEYCOMB_17_SM_COLIWOBBLE);
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__spawnQueue_add_4((GenFunction_4)spawnQueue_bundle_f32, 0x1f, reinterpret_cast(s32, this->position_x), reinterpret_cast(s32, this->position_y), reinterpret_cast(s32, this->position_z));
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__spawnQueue_add_4((GenFunction_4) spawnQueue_bundle_f32, BUNDLE_1F_SM_EMPTY_HONEYCOMB, reinterpret_cast(s32, this->position_x), reinterpret_cast(s32, this->position_y), reinterpret_cast(s32, this->position_z));
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}//L80387D64
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timed_mapSpecificFlags_setTrue(1.5f, 7);
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actor_collisionOff(this);
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if(local->unkC != 3){
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