document: fileprogresss related code, replaced magic numbers with constants where applicable
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@@ -230,7 +230,7 @@ typedef struct actor_s{
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u32 unkF4_22:1;
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u32 initialized:1; //unkF4_21;
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u32 unkF4_20:12;
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u32 unkF4_8:9;
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u32 unkF4_8:9; // is used to determine file progress related stuff, can also be a file_progress_e
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f32 stored_animctrl_subrangeMin; //animCtrl_SubRangeStart
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f32 stored_animctrl_subrangeMax; //animCtrl_SubRangeEnd
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ActorMarker *unk100;
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