Merge branch 'mr-origin-98'
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@@ -434,7 +434,7 @@ void func_8032AA58(Actor *, f32);
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void func_80324E38(f32, s32);
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void timed_playSfx(f32, enum sfx_e, f32, s32);
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void timed_setStaticCameraToNode(f32, s32);
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void timed_exitStaticCamera(f32);
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void timed_exitStaticCamera(f32 time);
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int actor_animationIsAt(Actor*, f32);
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void rumbleManager_80250E94(f32, f32, f32, f32, f32, f32);
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