Renaming spawn functions

This commit is contained in:
Nabnut
2024-09-23 19:13:12 +02:00
parent fbe20325c2
commit 7086187288
80 changed files with 287 additions and 273 deletions

View File

@@ -98,7 +98,7 @@ void func_8038E260(ActorMarker *arg0) {
Actor *sp24 = marker_getActor(arg0);
func_802BB3DC(0, 18.0f, 0.92f);
__spawnQueue_add_4((GenFunction_4) func_802C4140, 0x3AD, *(u32 *)(&sp24->unk1C_x), *(u32 *)(&sp24->unk1C_y), *(u32 *)(&sp24->unk1C_z));
__spawnQueue_add_4((GenFunction_4) spawnQueue_actor_f32, 0x3AD, *(u32 *)(&sp24->unk1C_x), *(u32 *)(&sp24->unk1C_y), *(u32 *)(&sp24->unk1C_z));
func_8038E03C(sp24->unk1C, 0x10);
}