Renaming spawn functions

This commit is contained in:
Nabnut
2024-09-23 19:13:12 +02:00
parent fbe20325c2
commit 7086187288
80 changed files with 287 additions and 273 deletions

View File

@@ -67,7 +67,7 @@ enum bs_e func_80295EE0(enum bs_e arg0){
}
else{
ml_vec3f_to_vec3h(sp20, D_8037C3E0.unk8);
sp1C = func_803282AC(ACTOR_5A_JIGSAW_DANCE, sp20, 0);
sp1C = actor_spawnWithYaw_s16(ACTOR_5A_JIGSAW_DANCE, sp20, 0);
chJigsawDance_setState(sp1C, 3);
bsjig_setJiggyMarkerPtr(sp1C->marker);
sp1C->unk38_31 = D_8037C3E0.unk18;