Renaming spawn functions

This commit is contained in:
Nabnut
2024-09-23 19:13:12 +02:00
parent fbe20325c2
commit 7086187288
80 changed files with 287 additions and 273 deletions

View File

@@ -1238,7 +1238,7 @@ NodeProp *func_80305510(s32 arg0) {
}
Actor * func_803055E0(enum actor_e arg0, s32 arg1[3], s32 arg2, s32 arg3, s32 arg4){
Actor *actor = spawn_actor(arg0, arg1, arg2);
Actor *actor = __actor_spawnWithYaw_s32(arg0, arg1, arg2);
NodeProp *tmp;
s32 sp34[3];
f32 sp28[3];
@@ -1263,7 +1263,7 @@ Actor * func_803055E0(enum actor_e arg0, s32 arg1[3], s32 arg2, s32 arg3, s32 ar
return actor;
}
Actor *spawn_actor(enum actor_e arg0, s32 pos[3], s32 rot) {
Actor *__actor_spawnWithYaw_s32(enum actor_e arg0, s32 pos[3], s32 rot) {
s32 i;
arg0 = (!dummy_func_80320248()) ? (ACTOR_4_BIGBUTT) : (arg0);