Renaming spawn functions

This commit is contained in:
Nabnut
2024-09-23 19:13:12 +02:00
parent fbe20325c2
commit 7086187288
80 changed files with 287 additions and 273 deletions

View File

@@ -548,7 +548,7 @@ void chBottlesBonus_update(Actor *this) {
void __chBottlesBonus_spawn(void){
Actor *actor;
if(chBottlesBonusMarker == NULL){
actor = spawn_actor_f32(0x1E0, D_803682C4, 0);
actor = actor_spawnWithYaw_f32(0x1E0, D_803682C4, 0);
chBottlesBonusMarker = actor->marker;
chBottlesBonusCursor_spawn();
func_802DF270();