Renaming spawn functions

This commit is contained in:
Nabnut
2024-09-23 19:13:12 +02:00
parent fbe20325c2
commit 7086187288
80 changed files with 287 additions and 273 deletions

View File

@@ -114,7 +114,7 @@ void func_802D71A0(s32 this, s32 arg1){
sp2C[0] = (s32) D_8037DE10[0];
sp2C[1] = (s32) D_8037DE10[1];
sp2C[2] = (s32) D_8037DE10[2];
sp3C = spawn_actor(0x108, sp2C, (s32)sp38->yaw);
sp3C = __actor_spawnWithYaw_s32(0x108, sp2C, (s32)sp38->yaw);
if(sp3C){
marker_getActor(marker)->unk104 = sp3C->marker;
sp3C->unk104 = marker;