Renaming spawn functions
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@@ -200,7 +200,7 @@ void GV_func_8038BEA0(Actor *this){
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this->unk38_31 = 0;
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D_80391A80 = this->state;
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func_802BB3DC(0, 14.0f, 0.92f);
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__spawnQueue_add_4((GenFunction_4)func_802C4140, 0x11f,
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__spawnQueue_add_4((GenFunction_4)spawnQueue_actor_f32, 0x11f,
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reinterpret_cast(s32, this->position_x), reinterpret_cast(s32, this->position_y), reinterpret_cast(s32, this->position_z)
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);
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}
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