Renaming spawn functions

This commit is contained in:
Nabnut
2024-09-23 19:13:12 +02:00
parent fbe20325c2
commit 7086187288
80 changed files with 287 additions and 273 deletions

View File

@@ -52,7 +52,7 @@ void fp_snowmanButtonGame_update(void){
if(D_80392F50.unk18){
func_802BAFE4(0x11);
jiggy_spawn(JIGGY_2D_FP_SNOWMAN_BUTTONS, D_80392F50.spawn_pos);
__spawnQueue_add_4((GenFunction_4)func_802C4140, ACTOR_4C_STEAM,
__spawnQueue_add_4((GenFunction_4)spawnQueue_actor_f32, ACTOR_4C_STEAM,
reinterpret_cast(s32, D_80392F50.spawn_pos[0]),
reinterpret_cast(s32, D_80392F50.spawn_pos[1]),
reinterpret_cast(s32, D_80392F50.spawn_pos[2])