Renaming spawn functions

This commit is contained in:
Nabnut
2024-09-23 19:13:12 +02:00
parent fbe20325c2
commit 7086187288
80 changed files with 287 additions and 273 deletions

View File

@@ -53,7 +53,7 @@ void __chXmasTree_80386F84(Actor * this){
void __chXmasTree_spawnSwitch(void){
static s32 chXmasTree_switch_spawn_position[3] = {-0x1220, 0x6A, 0x1945};
func_8032811C(ACTOR_338_XMAS_TREE_SWITCH, chXmasTree_switch_spawn_position, 350);
actor_spawnWithYaw_s32(ACTOR_338_XMAS_TREE_SWITCH, chXmasTree_switch_spawn_position, 350);
}
void __chXmasTree_spawnStar(void *marker){