Renaming spawn functions

This commit is contained in:
Nabnut
2024-09-23 19:13:12 +02:00
parent fbe20325c2
commit 7086187288
80 changed files with 287 additions and 273 deletions

View File

@@ -74,7 +74,7 @@ void func_8038FF54(Actor *this){
sp40[0] = (f32)(s32)sp40[0];
sp40[1] = (f32)(s32)sp40[1];
sp40[2] = (f32)(s32)sp40[2];
func_802C8F70(this->yaw + 90.0f);
bundle_setYaw(this->yaw + 90.0f);
jiggy_spawn(JIGGY_32_FP_WOZZA, sp40);
levelSpecificFlags_set(0x26, TRUE);
marker_despawn(this->marker);