Renaming spawn functions

This commit is contained in:
Nabnut
2024-09-23 19:13:12 +02:00
parent fbe20325c2
commit 7086187288
80 changed files with 287 additions and 273 deletions

View File

@@ -233,7 +233,7 @@ void func_8038C8F0(ActorMarker *marker){
this = marker_getActor(reinterpret_cast(ActorMarker *, marker));
other = marker_getActor(this->unk100);
muncher = spawn_actor_f32(ACTOR_337_TWINKLY_MUNCHER, D_80392070, 170);
muncher = actor_spawnWithYaw_f32(ACTOR_337_TWINKLY_MUNCHER, D_80392070, 170);
muncher->unk100 = other->marker;
muncher->unkF4_8 = 1;