Renaming spawn functions

This commit is contained in:
Nabnut
2024-09-23 19:13:12 +02:00
parent fbe20325c2
commit 7086187288
80 changed files with 287 additions and 273 deletions

View File

@@ -195,7 +195,7 @@ void func_8038687C(Actor *this) {
break;
}
__spawnQueue_add_4((GenFunction_4)func_802C4140, 0x29B, reinterpret_cast(s32, sp4C[0]), reinterpret_cast(s32, sp4C[1]), reinterpret_cast(s32, sp4C[2]));
__spawnQueue_add_4((GenFunction_4)spawnQueue_actor_f32, 0x29B, reinterpret_cast(s32, sp4C[0]), reinterpret_cast(s32, sp4C[1]), reinterpret_cast(s32, sp4C[2]));
local->unk4++;
}
local->unkC = randf2(0.5 - ((local->unk8 / 10) * 0.4), 1.0 - ((local->unk8 / 10) * 0.8));