Save data changes.
This commit is contained in:
@@ -5,7 +5,7 @@
|
||||
|
||||
#define ROUND_UP_DIVIDE(a, b) (((a) + (b) - 1) / (b))
|
||||
// The round up divide is not technically needed, but will come in handy for modding
|
||||
#define gameFile_NUM_BLOCKS ROUND_UP_DIVIDE(sizeof(SaveFile),EEPROM_BLOCK_SIZE)
|
||||
#define gameFile_NUM_BLOCKS ROUND_UP_DIVIDE(sizeof(SaveData),EEPROM_BLOCK_SIZE)
|
||||
|
||||
s32 write_file_blocks(s32 filenum, s32 blockOffset, u8 *buffer, s32 blockCount) {
|
||||
s32 address = (filenum * gameFile_NUM_BLOCKS) + blockOffset;
|
||||
|
@@ -4,6 +4,7 @@
|
||||
|
||||
#include "save.h"
|
||||
|
||||
|
||||
typedef struct {
|
||||
s16 unk0;
|
||||
s16 unk2;
|
||||
@@ -401,7 +402,7 @@ int savedata_8033CCD0(s32 filenum){
|
||||
|
||||
int savedata_8033CE40(u8 *buffer){
|
||||
int out;
|
||||
savedata_update_crc(buffer, 0x20);
|
||||
savedata_update_crc(buffer, sizeof(GlobalData));
|
||||
out = write_file_blocks(0, 0x3C, buffer, 4);
|
||||
if(out){
|
||||
out = 1;
|
||||
|
Reference in New Issue
Block a user