core2/code_59D40.c done
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@@ -1,4 +1,4 @@
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# banjo (87.7785%)
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# banjo (87.9186%)
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<img src="./progress/progress_total.svg">
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@@ -17,7 +17,7 @@
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<text x="22.0" y="14">core2</text>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">87.4331%</text>
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<text x="77.5" y="14">87.4331%</text>
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<text x="78.5" y="15" fill="#010101" fill-opacity=".3">87.6077%</text>
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<text x="77.5" y="14">87.6077%</text>
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</g>
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</svg>
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
@@ -9,7 +9,7 @@
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</mask>
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<g mask="url(#anybadge_1)">
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<path fill="#555" d="M0 0h150v20H0z"/>
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<path fill="#37e000" d="M150 0h67v20H150z"/>
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<path fill="#36e000" d="M150 0h67v20H150z"/>
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<path fill="url(#b)" d="M0 0h217v20H0z"/>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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@@ -17,7 +17,7 @@
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">87.7785%</text>
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<text x="183.5" y="14">87.7785%</text>
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">87.9186%</text>
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<text x="183.5" y="14">87.9186%</text>
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</g>
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</svg>
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -157,10 +157,6 @@ f32 func_802E10F0(f32 arg0) {
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return arg0;
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}
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#ifndef NONMATCHING
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#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_59D40/func_802E1168.s")
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#else
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void func_802E1168(Actor *this) {
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f32 sp5C;
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ActorLocal_core2_59D40 *local;
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@@ -262,6 +258,8 @@ void func_802E1168(Actor *this) {
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func_802E0EC8();
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}
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break;
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default:
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break;
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}//L802E1630
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local = (ActorLocal_core2_59D40 *)&this->local;
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@@ -293,7 +291,6 @@ void func_802E1168(Actor *this) {
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actor_setOpacity(this, local->unk4);
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this->unk124_9 = (255.0 == local->unk4) ? 1 : 2;
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}
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#endif
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extern f32 D_8037E624;
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void func_802E1790(void){
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@@ -47,25 +47,25 @@ void mapSavestate_defrag_all(void){
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#else
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void mapSavestate_save(enum map_e map){
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u32 wSize;
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volatile u32 * sp38;
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MapSavestate * sp38;
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s32 iBit;
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s32 bit_max;
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s32 reg_s4;
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u32* reg_v1;
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u32* valPtr;
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s32 i;
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wSize = 4;
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if(D_8037E650[map])
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free(D_8037E650[map]);
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D_8037E650[map] = (MapSavestate *) malloc(4*sizeof(u32));
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sp38 = D_8037E650[map];
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D_8037E650[map] = sp38 = (MapSavestate *) malloc(4*sizeof(u32));
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*sp38 = mapSpecificFlags_getAll();
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sp38->flags = mapSpecificFlags_getAll();
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iBit = 0x20;
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func_80308230(1, D_8037E650[map]);
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func_80308230(1);
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func_803083B0(-1);
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for(reg_s4 = func_803083B0(-2); reg_s4 != -1; reg_s4 = func_803083B0(-2, valPtr)){
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@@ -226,7 +226,7 @@ segments:
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- [0x59780, c, code_59780] #DONE
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- [0x599E0, c, code_599E0] #DONE
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- [0x59A80, c, code_59A80] #DONE
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- [0x59D40, c, code_59D40]
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- [0x59D40, c, code_59D40] #DONE
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- [0x5AB30, c, ch/code_5AB30] #DONE
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- [0x5B6A0, c, code_5B6A0]
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- [0x5BD90, c, code_5BD90] #DONE
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