core1/code_9D30.c func_8024A564() done

This commit is contained in:
Banjo Kazooie
2022-11-08 13:06:10 -06:00
parent 5ad307f279
commit 6dc8a1a5df
4 changed files with 47 additions and 41 deletions

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# banjo (93.4956%)
# banjo (93.5289%)
<img src="./progress/progress_total.svg">

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</mask>
<g mask="url(#anybadge_1)">
<path fill="#555" d="M0 0h44v20H0z"/>
<path fill="#36e000" d="M44 0h67v20H44z"/>
<path fill="#35e000" d="M44 0h67v20H44z"/>
<path fill="url(#b)" d="M0 0h111v20H0z"/>
</g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="22.0" y="14">core1</text>
</g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="78.5" y="15" fill="#010101" fill-opacity=".3">87.9020%</text>
<text x="77.5" y="14">87.9020%</text>
<text x="78.5" y="15" fill="#010101" fill-opacity=".3">88.1315%</text>
<text x="77.5" y="14">88.1315%</text>
</g>
</svg>

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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
</g>
<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
<text x="184.5" y="15" fill="#010101" fill-opacity=".3">93.4956%</text>
<text x="183.5" y="14">93.4956%</text>
<text x="184.5" y="15" fill="#010101" fill-opacity=".3">93.5289%</text>
<text x="183.5" y="14">93.5289%</text>
</g>
</svg>

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@@ -920,43 +920,49 @@ void func_8024A490(s32 x, s32 y, s32 w, s32 h) {
}
}
#ifndef NONMATCHING
#pragma GLOBAL_ASM("asm/nonmatchings/core1/code_9D30/func_8024A564.s")
#else
void func_8024A564(s32 x, s32 y, u16 *arg2, s32 arg3, s32 arg4, f32 arg5, f32 arg6) {
s32 temp_a2;
s32 temp_a2_2;
s32 temp_a2_3;
s32 temp_f6;
s32 temp_f6_2;
s32 temp_lo;
s32 temp_t5;
s32 var_a0;
s32 var_a2;
s32 var_t1;
s32 var_t3;
s32 var_v0;
s32 var_v1;
u16 temp_t8;
s16 *var_t0;
s16 *var_t2;
var_v0 = 0;
var_v1 = D_80276588;
var_t0 = &D_803A5D00[D_802806EC][x + y * D_80276588];
for( var_t1 = (arg4 * arg6) + 0.5; var_t1 != 0; var_t1--){
var_a2 = ((var_v0 >> 8) * arg3) << 8;
var_t2 = var_t0;
var_v0 += (s32) ((f64) (256.0f / arg6) + 0.5);
for(var_t3 = (arg3 * arg5) + 0.5; var_t3 != 0; var_t3--){
*var_t2 = arg2[var_a2 >> 8];
var_a2 += (s32) ((f64) (256.0f / arg5) + 0.5);
var_t2++;
}
var_t0 += D_80276588;
void func_8024A564(s32 x, s32 y, u16 *arg2, s32 arg3, s32 arg4, f32 arg5, f32 arg6)
{
s32 temp_a2;
s32 temp_a2_2;
s32 temp_a2_3;
s32 temp_f6;
s32 temp_f6_2;
s32 temp_lo;
s32 temp_t5;
s32 var_a0;
s32 var_a2;
s32 new_var;
f32 new_var3;
s32 new_var2;
s32 var_t1;
s32 var_t3;
s32 var_v0;
s32 var_v1;
u16 temp_t8;
s16 *var_t0;
s16 *var_t2;
var_v0 = 0;
var_v1 = D_80276588;
var_t0 = &D_803A5D00[D_802806EC][x + (y * D_80276588)];
new_var = (s32) (((f64) (256.0f / (new_var3 = arg6))) + 0.5);
new_var2 = (s32) (((f64) (256.0f / arg5)) + 0.5);
for (var_t1 = (arg4 * arg6) + 0.5; var_t1 != 0; var_t1--)
{
temp_lo = (arg3 * arg5) + 0.5;
var_a2 = ((var_v0 >> 8) * arg3) << 8;
var_t2 = var_t0;
for (var_t3 = temp_lo; var_t3 != 0; var_t3--)
{
*var_t2 = arg2[var_a2 >> 8];
var_a2 += new_var2;
var_t2++;
}
var_t0 += D_80276588;
var_v0 += new_var;
}
}
#endif
//fills in rectangle in frame buffer with D_802806E0 color
void draw_prim_rect(s32 x, s32 y, s32 w, s32 h) {