document baeyes.c, bainput.c, and basfx.c
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@@ -835,10 +835,10 @@ s32 func_8029C9C0(s32 arg0){
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if(bakey_pressed(BUTTON_B) && can_claw())
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arg0 = BS_CLAW;
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if(bakey_held(BUTTON_Z) && should_beak_barge())
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if(bakey_held(BUTTON_Z) && bainput_should_beak_barge())
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arg0 = BS_BBARGE;
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if(should_look_first_person_camera())
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if(bainput_should_look_first_person_camera())
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arg0 = badrone_look();
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if(player_isSliding())
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