documented volatile flag functions and enums and some Actor struct members
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@@ -91,7 +91,7 @@ void func_803902B8(Actor *this) {
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sp54 = this->marker->id - 0x16D;
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if (!this->initialized) {
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marker_setFreeMethod(this->marker, func_80390298);
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this->unk138_24 = func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE);
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this->unk138_24 = volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE);
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this->initialized = TRUE;
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}
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_player_getPosition(sp5C);
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