documented volatile flag functions and enums and some Actor struct members
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@@ -354,7 +354,7 @@ void chWarpCauldron_update(Actor *this) {
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func_8030E540(SFX_7C_CHEBOOF);
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}
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if (actor_animationIsAt(this, 0.63f)) {
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func_803204E4(0x1E, 0);
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volatileFlag_set(0x1E, 0);
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func_802D677C(0);
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func_8028FCAC();
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nodeprop_getPosition(func_80304C38(D_80393620[this->unkF4_8 - 1].unk6, this), sp54);
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