documented volatile flag functions and enums and some Actor struct members
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@@ -84,13 +84,13 @@ void levelSpecificFlags_clear(void){
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}
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void levelSpecificFlags_set(s32 index, s32 val){
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setBitToArray(&D_80383320.unk8, index, val);
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bitfield_set_bit(&D_80383320.unk8, index, val);
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_levelSpecificFlags_updateCRC1();
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_levelSpecificFlags_updateCRC2();
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}
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void levelSpecificFlags_setN(s32 index, s32 val, s32 n){
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func_803201C8(&D_80383320.unk8, index, val, n);
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bitfield_set_n_bits(&D_80383320.unk8, index, val, n);
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_levelSpecificFlags_updateCRC1();
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_levelSpecificFlags_updateCRC2();
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}
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