documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -43,7 +43,7 @@ void func_8035F970(Actor *this){
}
void func_8035F99C(Actor *this){
if(!func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){
if(!volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)){
subaddie_set_state_with_direction(this, 2, 0.01f, 1);
actor_playAnimationOnce(this);
this->unk28 = 5.0f;