documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -357,7 +357,7 @@ void func_80358684(Actor *this) {
}
if (local->unk4 >= 1.0f) {
local->unk4 = 1.0f;
if (func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)) {
if (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) {
local->unk39 = 0;
} else {
if (this->state == 2) {