documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -133,7 +133,7 @@ void func_802DEE1C(Actor *this) {
case 3:
if(animctrl_isStopped(this->animctrl)) {
func_803204E4(0xC3, 1);
volatileFlag_set(VOLATILE_FLAG_C3, 1);
this->state = 4;
}
break;