documented volatile flag functions and enums and some Actor struct members
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@@ -36,7 +36,7 @@ void func_802DAA14(Actor *this){
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s32 tmp;
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s32 text_id;
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if(func_803203FC(1) || func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE)){
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if(volatileFlag_get(VOLATILE_FLAG_1) || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)){
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marker_despawn(this->marker);
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return;
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}
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