documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -378,7 +378,7 @@ void chBeeSwarm_update(Actor *this) {
subaddie_set_state(this, (this->unk100 != NULL) ? 1 : 2);
this->unk60 = 0.0f;
chBeeSwarm_802CF040(this);
this->unk38_0 = func_803203FC(1) | func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE);
this->unk38_0 = volatileFlag_get(VOLATILE_FLAG_1) | volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE);
}
if (!subaddie_playerIsWithinSphere(this, 0xFA0))