documented volatile flag functions and enums and some Actor struct members
This commit is contained in:
@@ -378,7 +378,7 @@ void chBeeSwarm_update(Actor *this) {
|
||||
subaddie_set_state(this, (this->unk100 != NULL) ? 1 : 2);
|
||||
this->unk60 = 0.0f;
|
||||
chBeeSwarm_802CF040(this);
|
||||
this->unk38_0 = func_803203FC(1) | func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE);
|
||||
this->unk38_0 = volatileFlag_get(VOLATILE_FLAG_1) | volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE);
|
||||
}
|
||||
|
||||
if (!subaddie_playerIsWithinSphere(this, 0xFA0))
|
||||
|
Reference in New Issue
Block a user