documented volatile flag functions and enums and some Actor struct members
This commit is contained in:
@@ -110,7 +110,7 @@ void chJinjo_update(Actor * this){
|
||||
local->unk8 = (this->position_y < func_80309B24(this->position));
|
||||
this->marker->collisionFunc = __chJinjo_802CDBA8;
|
||||
marker_setFreeMethod(this->marker, __chJinjo_802CDD3C);
|
||||
if(func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){
|
||||
if(volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)){
|
||||
marker_despawn(this->marker);
|
||||
}
|
||||
}//L802CDE24
|
||||
|
Reference in New Issue
Block a user