documented volatile flag functions and enums and some Actor struct members
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@@ -176,7 +176,7 @@ void func_8035B6CC(Actor *this){
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void func_8035B75C(Actor *this){
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subaddie_set_state_with_direction(this, 3, 0.01f, 1);
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actor_loopAnimation(this);
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this->unk28 = func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) ? 0.0 : 12.0;
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this->unk28 = volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) ? 0.0 : 12.0;
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func_8030E878(0x3F4, randf2(1.0f, 1.2f), 32000, this->position, this->scale*400.0f, this->scale*1800.0f);
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}
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