documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -44,7 +44,7 @@ void chBeehive_update(Actor *this){
this->marker->propPtr->unk8_3 = 1;
this->unk44_31 = func_8030D90C();
this->unk16C_4 = 1;
this->unk38_0 = func_803203FC(1)| func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE);
this->unk38_0 = volatileFlag_get(VOLATILE_FLAG_1)| volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE);
}//L802CE960
if(map_get() == MAP_27_FP_FREEZEEZY_PEAK){
if(func_8038BFA0()){