documented volatile flag functions and enums and some Actor struct members
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@@ -83,11 +83,11 @@ void __baanim_applyBottlesBonus(s32 arg0, s32 arg1) {
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sp28 = func_802E4B38();
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if (func_803203FC(UNKFLAGS1_78_SANDCASTLE_NO_BONUS) == 0) {
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if (volatileFlag_get(VOLATILE_FLAG_78_SANDCASTLE_NO_BONUS) == 0) {
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D_8037BF4C = 0;
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} else {
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for(phi_s0 = 0; phi_s0 < 7; phi_s0++){
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if (func_803203FC(phi_s0 + UNKFLAGS1_97_SANDCASTLE_BOTTLES_BONUS_1)) {
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if (volatileFlag_get(phi_s0 + VOLATILE_FLAG_97_SANDCASTLE_BOTTLES_BONUS_1)) {
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D_8037BF4C = D_803635EC[phi_s0];
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}
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}
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