documented volatile flag functions and enums and some Actor struct members
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@@ -420,7 +420,7 @@ void chsmmole_Update(Actor * this){
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this->unk28 = nodeprop_getRadius(sp40);
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}//L80389A8C
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if(this->unkF4_8 == 1){
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if(func_803203FC(1) || func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE)){
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if(volatileFlag_get(VOLATILE_FLAG_1) || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)){
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func_80388FA0(this, 3);
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}
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}
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