documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -246,7 +246,7 @@ void func_80387E64(Actor *this){
void func_80387F00(Actor *this){
ChVeg *local = (ChVeg *)&this->local;
this->position_y += (mapSpecificFlags_get(0xC) || func_803203FC(0xC1)) ? 120.0 : 180.0;
this->position_y += (mapSpecificFlags_get(0xC) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)) ? 120.0 : 180.0;
local->unk0_x = this->position_x;
local->unk0_y = this->position_y;
local->unk0_z = this->position_z;
@@ -329,9 +329,9 @@ void func_80388080(Actor *this){
switch (this->state)
{
case 1: //L803882B0
if(mapSpecificFlags_get(0xC) || func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12){
if(mapSpecificFlags_get(0xC) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) || this->unk10_12){
//L803882E4
if(mapSpecificFlags_get(0xC) || func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){ //L8038830C
if(mapSpecificFlags_get(0xC) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)){ //L8038830C
this->unk1C_y += (local->unkC == 3)? 120.0 : 0.0;
}else{//L80388350
this->unk1C_y += (local->unkC == 3)? 270.0 : 85.0;
@@ -372,7 +372,7 @@ void func_80388080(Actor *this){
}else{//L80388520
if(local->unkC == 1){
this->unk28 = 3.0f;
if(mapSpecificFlags_get(0xC) || func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){//L80388554
if(mapSpecificFlags_get(0xC) || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)){//L80388554
if(!func_80329030(this, 0) && func_80329480(this)){
func_80328CEC(this, (s32)this->yaw, 0x78, 0xb4);
this->unk38_0 = 1;
@@ -396,7 +396,7 @@ void func_80388080(Actor *this){
func_80328CEC(this, (s32)this->yaw, 0x78, 0xB4);
this->unk38_0 = 1;
}//L80388698
if(mapSpecificFlags_get(0xC) || (func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0(this))){
if(mapSpecificFlags_get(0xC) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && func_803292E0(this))){
this->yaw_ideal = func_80329784(this);
}else{//L803886E4
if(randf() < 0.02){//D_8038B1D0){
@@ -427,7 +427,7 @@ void func_80388080(Actor *this){
func_80387E64(this);
}
this->unk28 = 5.0f;
if(mapSpecificFlags_get(0xC) || (func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE))){ //L8038892C
if(mapSpecificFlags_get(0xC) || (volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE))){ //L8038892C
if(!func_80387FA8(this, local, (s32)this->yaw, (s32)this->unk28)){
if(func_80329480(this)){
func_80328CEC(this, (s32)this->yaw, 0x78, 0xb4);