documented volatile flag functions and enums and some Actor struct members
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@@ -175,7 +175,7 @@ void chnapper_update(Actor *this){
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__chnapper_setState(this, 2);
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}
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if(MMM_func_80389530() || func_803203FC(UNKFLAGS1_1F_IN_CHARACTER_PARADE)){
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if(MMM_func_80389530() || volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE)){
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__chnapper_setState(this, 3);
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}
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}//L80386F74
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