documented volatile flag functions and enums and some Actor struct members
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@@ -118,7 +118,7 @@ void func_8038DBDC(Actor *this){
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func_8038DB4C(0);
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this->unk1C[0] = 0.0f;
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}//L8038DC90
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if(func_8038E178() != (s32)this->unk1C[0] || func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){
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if(func_8038E178() != (s32)this->unk1C[0] || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)){
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if(15.0f <= this->unk60){
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subaddie_set_state_with_direction(this, 2, 0.01f, 1);
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animctrl_setPlaybackType(this->animctrl, ANIMCTRL_ONCE);
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