documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -118,7 +118,7 @@ void func_8038DBDC(Actor *this){
func_8038DB4C(0);
this->unk1C[0] = 0.0f;
}//L8038DC90
if(func_8038E178() != (s32)this->unk1C[0] || func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){
if(func_8038E178() != (s32)this->unk1C[0] || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)){
if(15.0f <= this->unk60){
subaddie_set_state_with_direction(this, 2, 0.01f, 1);
animctrl_setPlaybackType(this->animctrl, ANIMCTRL_ONCE);