documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -130,7 +130,7 @@ void chGobi1_update(Actor *this){
this->unk1C[0] = 0.0f;
this->unk1C[1] = 0.0f;
chGobi1_setState(this, 1);
if(jiggyscore_isSpawned(JIGGY_44_GV_GOBI_1) && ! func_803203FC(1)){
if(jiggyscore_isSpawned(JIGGY_44_GV_GOBI_1) && ! volatileFlag_get(VOLATILE_FLAG_1)){
marker_despawn(this->marker);
}
return;