documented volatile flag functions and enums and some Actor struct members
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@@ -130,7 +130,7 @@ void chGobi1_update(Actor *this){
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this->unk1C[0] = 0.0f;
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this->unk1C[1] = 0.0f;
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chGobi1_setState(this, 1);
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if(jiggyscore_isSpawned(JIGGY_44_GV_GOBI_1) && ! func_803203FC(1)){
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if(jiggyscore_isSpawned(JIGGY_44_GV_GOBI_1) && ! volatileFlag_get(VOLATILE_FLAG_1)){
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marker_despawn(this->marker);
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}
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return;
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@@ -112,7 +112,7 @@ void chGobiRock_update(Actor *this){
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this->position_z = sp28->position_z;
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}
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__chGobiRock_setState(this, 1);
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if(jiggyscore_isSpawned(JIGGY_44_GV_GOBI_1) && !func_803203FC(1)){
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if(jiggyscore_isSpawned(JIGGY_44_GV_GOBI_1) && !volatileFlag_get(VOLATILE_FLAG_1)){
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marker_despawn(this->marker);
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}
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}
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@@ -49,7 +49,7 @@ void chGobiRope_update(Actor *this){
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}
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chGobiRope_setState(this, 1);
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if( jiggyscore_isSpawned(JIGGY_44_GV_GOBI_1)
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&& !func_803203FC(1)
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&& !volatileFlag_get(VOLATILE_FLAG_1)
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){
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marker_despawn(this->marker);
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}
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@@ -118,7 +118,7 @@ void func_8038DBDC(Actor *this){
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func_8038DB4C(0);
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this->unk1C[0] = 0.0f;
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}//L8038DC90
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if(func_8038E178() != (s32)this->unk1C[0] || func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE)){
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if(func_8038E178() != (s32)this->unk1C[0] || volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE)){
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if(15.0f <= this->unk60){
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subaddie_set_state_with_direction(this, 2, 0.01f, 1);
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animctrl_setPlaybackType(this->animctrl, ANIMCTRL_ONCE);
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@@ -61,7 +61,7 @@ void chTrucker_update(Actor *this){
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marker->propPtr->unk8_3 = TRUE;
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actor_collisionOff(this);
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mapSpecificFlags_set(0xC, FALSE);
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if(jiggyscore_isSpawned(JIGGY_45_GV_GOBI_2) && !func_803203FC(1)){
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if(jiggyscore_isSpawned(JIGGY_45_GV_GOBI_2) && !volatileFlag_get(VOLATILE_FLAG_1)){
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__chTrucker_setState(this, 3);
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}
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else{//L803891CC
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