documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -42,7 +42,7 @@ void __chXmasTree_80386EF4(Actor *this, int arg1){
void __chXmasTree_80386F3C(void){
levelSpecificFlags_set(0x29, TRUE);
func_803228D8();
func_803204E4(0xe, 1);
volatileFlag_set(0xe, 1);
func_802E4078(MAP_53_FP_CHRISTMAS_TREE, 1, 0);
}