documented volatile flag functions and enums and some Actor struct members
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@@ -112,7 +112,7 @@ void func_8038E094(Actor *this){
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func_8038DDC8(this);
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}
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if(this->unkF4_8 == 2){
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if(func_803203FC(UNKFLAGS1_C1_IN_FINAL_CHARACTER_PARADE) && gcparade_8031B4F4() == -2){
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if(volatileFlag_get(VOLATILE_FLAG_C1_IN_FINAL_CHARACTER_PARADE) && gcparade_8031B4F4() == -2){
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func_8038DDC8(this);
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}
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else{
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