documented volatile flag functions and enums and some Actor struct members
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@@ -115,7 +115,7 @@ void func_8038794C(Actor *this){
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this->unk38_31 = 1;
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ml_vec3f_copy(this->velocity, this->position);
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if(func_803203FC(1))
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if(volatileFlag_get(VOLATILE_FLAG_1))
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return;
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if(!jiggyscore_isCollected(JIGGY_2A_FP_BOGGY_1) && jiggyscore_isSpawned(JIGGY_2A_FP_BOGGY_1)){
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