documented volatile flag functions and enums and some Actor struct members

This commit is contained in:
mariob92
2024-09-08 12:22:27 +02:00
parent 347c3edcdf
commit 615e2bda33
111 changed files with 584 additions and 549 deletions

View File

@@ -115,7 +115,7 @@ void func_8038794C(Actor *this){
this->unk38_31 = 1;
ml_vec3f_copy(this->velocity, this->position);
if(func_803203FC(1))
if(volatileFlag_get(VOLATILE_FLAG_1))
return;
if(!jiggyscore_isCollected(JIGGY_2A_FP_BOGGY_1) && jiggyscore_isSpawned(JIGGY_2A_FP_BOGGY_1)){